Check out the impressive power of 3D softwares ( Unreal & Maya)

Features:

  • FACS-based rig.
  • Adaptive rig: which allows combining any number of expressions using optimized list of blendshapes.
  • Real facial muscles constraints: the advanced rig logic simulates real facial muscles constraints.
  • Advanced skin shader (for Maya and Unreal): holds up to 16 wrinkles maps and 16 dynamic diffuse maps with micro details and pores stretching.
  • Easy to manipulate using facial controllers and/or GUI.
  • Compatible with all game engines and animation packages.
  • Smooth transition between all the expressions.
  • Adjustment layer: freeform manipulation of multiple regions of the face to create unlimited variations of the same expression.